
Hi, I'm Sebastián — musician, composer and independent game creator from Chile.
MedsebGames is where I bring my two passions together: designing videogames and creating original music for them. I build compact, distinctive experiences inspired by arcade action, retro hardware, strange worlds, heavy guitars and synthesizers.
Everything here starts from the same place. Rock and roll never had to be reinvented to keep hitting you in the chest — and neither did the games I grew up on. A fighting game. A racing game. Shapes that have outlived four decades of hardware because they simply work. I build them small and sharp, and I put a heavy score underneath, so the rhythm of the music and the rhythm of your hands end up being the same thing.
Every game is a complete personal project: mechanics, visual identity, atmosphere and an ad hoc soundtrack composed for its world. Some projects are polished releases; others are playable experiments that grow through new versions and community feedback.
FIERRO — A polygon fighter. Twenty-two fighters, eleven stages, and every stage has something in it that can kill you. Original heavy soundtrack. Built from scratch for the browser, with no engine underneath.
GRUDGE — Brake and you lose. Street racing in the same port city as FIERRO, on the other side of the river. Crashing is not a mistake here, it is half the game: hit a rival head-on and your RAGE bar fills; take one in the side and you lose bodywork.
Both are in development, and they share the same city, the same controls and the same guitars.
Music is not an accessory to these games — it is part of their design. I compose each soundtrack to support the rhythm, tension and personality of its world, drawing from hard rock, heavy metal, synthesizers and classic videogame music.
Listen to Medseb on Spotify: open.spotify.com/artist/Medseb
Developed by Sebastián Hernández with AI-assisted coding tools. Game direction, mechanics, music and every final creative decision are mine.
Play the games, follow MedsebGames, and leave a comment — your feedback helps every project evolve.
Hola, soy Sebastián: músico, compositor y creador independiente de videojuegos chileno. En MedsebGames junto mis dos pasiones, diseñar juegos y componer la música de cada uno. Al rock and roll nunca hizo falta reinventarlo para que siguiera pegando, y a los juegos con los que crecí tampoco.